Evaluation

How effectively you have used the different research and design skills to develop ideas for the different exploration activities?

3DSMax – It was very hard to get used to the tools in 3DS max because they were very scattered and hard to remember where they were, Once I got the hang of knowing where the tools were, I could finally start doing things without copying from the power-point or any other helping material, this helped me to create and complete my D3RP robot and the texture of my Dice.

Photoshop – As I was always quite familiar with a lot about Photoshop and I always knew where the tools and things I need for all the things I was creating, this helped me with my pixel art and the face’s I created.

Construct 2 – In construct I picked up on it very quick, I learnt how everything work and what it needs to go on, like a Sprite. this helped me to create my first game, just getting from A to B.

I resolve all of these issues by just getting through it and just learning what I need to do but looking at guides or getting help.

How well did you complete work by the DEADLINE including INTERIM’S?

My work was very unfinished by the deadline due to having other work outstanding, I needed to finish other work so I didn’t get it all finished, by the time it was interim’s I did have some work done but it wasn’t enough.

3DSMax – I done the 3D modelling but I lacked the writing part of how I did it but I got it done in the end.

Photoshop – I was good on the Photoshop work but again I lacked the explanation of what I did in the work.

Construct 2 – this is the program I most lacked work with this almost all outstanding and nothing was done other than the basic things like UI.