2D Art

Research and Development

PIXEL ART

Pixel art is a form of digital art, created through the use of software, where images are edited on the pixel level. The aesthetic for this kind of graphics comes from 8-bit and 16-bit computers and video game consoles

HISTORY

The term pixel art was first published by Adele Goldberg and Robert Flegal of Xerox Palo Alto Research Center in 1982. The concept, however, goes back about 11 years before that, for example in Richard Shoup’s SuperPaint system in 1972, also at Xerox PARC.

Some traditional art forms, such as counted-thread embroidery (including cross-stitch) and some kinds of mosaic and bead-work, are very similar to pixel art. These art forms construct pictures out of small colored units similar to the pixels of modern digital computing. A similar concept on a much bigger scale can be seen in the North Korean Arirang Festival.

There are some similarities of technique and style between pixel art and older artistic movements like Impressionism, Abstract Art, and especially Cubism.

VECTOR ART

Vector graphics use 2D point located polygons to represent images in computer graphics. Each of these points has a definite position on the x- and y-axes of the work plane and determines the direction of the path; further, each path may have properties, including such values as stroke color, shape, curve, thickness, and fill. Vector graphics are commonly found today in the SVG, EPS and PDF graphic file formats and are completely different than the more common raster graphics file formats of JPEG, PNG and MPEG4.

Example showing effect of vector graphics versus Bitmap graphics.
ANIMATION
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation the images were drawn (or painted) by hand on cells to be photographed and exhibited on film. Nowadays most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. The stop motion technique where live actors are used as a frame-by-frame subject is known as pixelation.

Animexample

ANATOMY OF CHARACTERS

Anatomy is about the structure around the character and how it functions.Image result for anatomy & game characters

Image result for 2 heads 4 heads 8 heads high

this is a way to show how you should make a character and be in proportion.

2.3                                          2D ART

 

pixel truck

2D Truck inspired by an old 80s racing game’s.

pixel art

an old windmill inspired by a 1950’s style.

gray

a simple light to dark pixel art.